A complete AI system driving a rigidbody physics ship mode, ready for use in your flight game! This system provides a well thought out and tested scripting implementation of a spaceship along with fully autonomous orders (Move, Follow, Patrol, Idle) which uses a PID controller.
Features
-Rigidbody physics driven ship model
-Modular ship scripting enables easy expansion and adding of features
-AI command framework for easy order issuing and management
– Collision avoidance for objects in front of the ship
-Modular system for adding new orders
-Several example orders implemented (Move, Idle, Patrol)
-UI markers for ships with ship selection feature
-PID controller implementation with tested parameters
-Game proven mechanics and a well-polished framework
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