Innovative Animation Tweaking Tool For Unity Engine. Upgrade Animation Clips with procedural motion and bake it. Tweak Animation Clip pose and save it in new AnimationClip file.
! This is Editor Tool – No Playmode Required
! This tool is NOT dedicated for creating animations from zero point, it’s for upgrading/adjusting already animated clips
! This tool is dedicated for humanoid creatures but you can still greatly improve animals/creatures animations (for more check tutorials)
! This tool works with all animation types as: Humanoid, Generic and Legacy
! This tool is dedicated for 3D Skeleton Animations
! This tool is generating new Animation Clips, that means there is no additional CPU/GPU weight, you can use generated clips for VR/Mobile just like any other animations.
! This tool is dedicated for body animations, but NOT for fingers / face animation
! This tool requires some animation knowledge to make best use on your models
! Tool works with all render pipelines, just the demo scene is using two standard materials to convert.
⚡ Innovative Animation Tweaking Tool For Unity Engine ⚡
Upgrade Animation Clips with additional procedural motion and bake it!
Tweak Animation Clip pose and save it in new AnimationClip file.
Set additional motion to some bones and save new AnimationClip for use as animation variant.
☄️ NO TOYING WITH KEYFRAMES OR TIMELINE!
Meet new workflow for tweaking animation!
All you need to do is using few sliders and curve window.
You don’t need to be an Animation Artist to work with this tool.
If you’re an Animation Artist, this tool will give you new possibilities!
? Maybe you bough package of some cool character but included animations quality is too low? Boost them easily with Animation Designer!
? You own lots of animation clips but you need one with arms rotated slightly different way?
Do it instantly with Animation Designer!
? Legs/Foot animation of your characters seems to be wrong?
Fix it in few clicks with Animation Designer!
⚙️ Keep original animation intact!
Save modified animation as separated AnimationClip file.
Store designer animation settings for multiple animation clips, in single preset file, so you can go back for tweaking animations design, in any time!
No additional Data/Components!
Plugin is not generating any new component or data on character models you animate with Animation Designer. Keep your workspace clean and think about this plugin as core software element of the Unity Editor.
Package offers advanced IK analyze algorithms which can help you add some heavyness to walk / run animations.
You can use Animation Designer not only with characters but with any type of animated object.
⭐ Carefully designed window for maximum focus!
Window of Animation Designer is designed carefully to not overwhelm user with too many GUI elements on the screen.
You can switch to focus mode hiding even more windows, to fully focus just on the needed sliders and values.
⌛ Time Saver for Animators!
Prepare base animation without full polishing, let do it the procedural motion algorithm. Add some flappyness to small limbs and bake it.
Adjust Unity Humanoid animation retargeting errors inside editor.
Community Forum Thread
User Manual
Our Discord for Support
Package works on all SRPs! It’s not shader related package.
(You just need to covert standard Demo materials for demo examples)
Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
⭐ FEATURES LIST ⭐
Editor Animation Tweaking Tool
Use already animated clips and save modified versions in new AnimationClip files
Store Animation Modifiers Settings inside Presets
Intuitive GUI
Automatic Limbs Setup for Humanoid Rigs
Supporting Generic and Legacy Rigs
Exporting Generic / Legacy clips from Humanoid rig
Helper algorithm for auto detecting Generic / Legacy Characters Limbs
Single Bone Modificators
Limbs Modificators – Procedural Elasticness
Limbs IK – For Hands, Bone Chains and Legs (All rigs supported)
Legs IK Analyzer for adjusting Legs Motion Animation
Supporting Root Motion Animations
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