This stylized Low Poly Mining and Cave Pack contains 2597 mining, cave and blacksmithing assets, 52 particle effects and a large demo scene with an outdoor area and a cave system.
The package contains 1156 unique mining, cave and blacksmithing assets (including 52 particle effects).
In addition, for some assets (gems/crystals, mining tools), different color variations are included, leading to a total amount of 2649 assets.
A free mining pack is available following this link.
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Detailed Package Content
Detailed package content lists number of unique assets and number of total assets (including the color variations).
Ores and Crystals (869x)
– Stone Walls veins (30x unique in 7 different colors=210x): 332-3.29k tris (average 1203 tris)
– Mined/Empty Stone Walls (32x): 332-3.29k tris (average 1216 tris)
– Crystals (28x unique in 7 different colors=196x): 32-1.37k tris (average 288 tris)
– Small stones with crystals/veins (17x in 7 different colors=119x): 98-621 tris (average 368 tris)
– Plain/mined Stones (12x): 32-290 tris (average 167 tris)
– Gradient Crystals (25x): 38-1.37k tris (average 391 tris)
– Gemstone (29x unique in 7 different colors= 203x): 20-54 tris (average 35 tris)
– Rocks with Gems/Veins (9x unique with 7 different colors & 7x mined=72x): 324-974 tris (average 630 tris)
Rails and Mine Carts (59x)
– Rails (straight, curved, switch) (28x): 372-4.19k (average 484 tris)
– Wooden Blockade (1x): 194 tris
– Wooden Slat (3x): 68-128 tris (average 105 tris)
– Mine/Cave Entrance, Wooden Support, (18x): 152-8539 tris (average 1553 tris)
– Mine Cart (9x): 2678-8213 tris (average 3627 tris)
Tools (in 7 different colors, in new and used look) (773x)
– Axes (36x unique in 7 colors=252x): 112-528 tris (average 338 tris)
– Pickaxes (12x unique in 7 colors= 84x): 90-232 tris (average 174 tris)
– Hammers (4x unique in 7 colors=28x): 52-134 tris (average 98 tris)
– Shovels (24x unique in 7 colors=168x): 76-564 tris (average 266 tris)
– Saws (14x unique in 7 colors=98x): 154-697 tris (average 373 tris)
– Charcoal Forks (6x unique in 7 colors=42x): 188-554 tris (average 336 tris)
– Anvils (2x unique in 7 colors=14x): 152-284 tris (average 218 tris)
– Ladders (6x): 108-278 tris (average 174 tris)
– Cave Torches, Standing Torches (17x): 416-2.49k tris (average 815 tris)
– Lanterns (7x unique in 7 colors=49x): 843-2310 tris (average 1277 tris)
– Wheelbarrows (6x): 984-1688 tris (average 1336 tris)
– Horse Carts (9x): 1488-3363 tris (average 1400 tris)
Blacksmithing House (118x)
– Chimneys (3x): 672-4.25k tris (average 1911 tris)
– Wooden Walls, Floors, Peaks (31x): 84-1.27k tris (average 482 tris)
– Wooden Beams, Supports (25x): 12-168 tris (average 77 tris)
– Wooden Stairs (4x): 116-382 tris (average 253 tris)
– Wooden Fences (10x): 72-340 tris (average 159 tris)
– Roof Props (38x): 42-8.51k tris (average 898 tris)
– Blacksmithing Sign, Street Lights, Signpost (7x): 202-1.04k tris (average 562 tris)
Terrain & Cave (123x)
– Mountains, Cave Entrances (29x): 243-2.54k tris (average 1245 tris)
– Terrain Tiles (74x): 327-2.86k tris (average 873 tris)
– Cave Tubes (20x): 645- 1.80k tris (average 1290 tris)
Coins and Bags (191x)
– Coins (25x unique in 7 different colors=175x): 140-1692 tris (average 361 tris)
– Money Bags (16x): 406-1750 tris (average 770 tris)
Vegetation (152x)
– Fir Trees (10x): 772-1.04k tris (average 891 tris)
– Trees (8x): 1.67k-3.51k tris (average 2.56k tris)
– Fantasy Birch Trees (10x): 948-1.73k tris (average 1.35k tris)
– Cacti (23x): 628-3.12k tris (average 1.69k tris)
– Climbing Plants (15x): 532-1.68k tris (average 994)
– Grass (16x): 28-534 tris (average 212 tris)
– Tree Roots (10x): 304-1.03k tris (average 607 tris)
– Leafless Trees (11x): 596-2.89k tris (average 14.1k tris)
– Vine (8x): 720-1.62k tris) (average 1.13k tris)
– Mushrooms (41x): 358-1.49k tris (average 782 tris)
Swords, Shields and Daggers (30x)
– Swords (10x): 244-1.30k tris (average 823 tris)
– Daggers (10x): 632-1.30k tris (average 940 tris)
– Shields (10x): 1.27k-2.48k tris (average 1.68k tris)
Props (137x)
– Barrels (4x): 376-696 tris (average 546 tris)
– Wooden Crates (3x): 374-747 tris (average 566 tris)
– Treasure Chests (4x unique in 7 different colors: 28x): 1344-6442 tris (average 2983 tris)
– Dynamite (3x): 200-806 tris (average 543 tris)
– Campfire (2x): 939-1725 tris (average 1332 tris)
– Paper Rolls (3x): 424-510 tris (average 467 tris)
– Bar (1x unique in 7 different colors=7x): 36 tris
– Tents (4x): 754-1380 tris (average 1016 tris)
– Whetstone (4x): 560-954 tris (average 825 tris)
– Furnaces (3x): 1.60k-3.33k tris (average 2414 tris)
– Bridges (11x): 276-2.59 tris (average 93 tris)
– Metal Chains (7x): 960-7.73k tris (average 2.72k tris)
– Log Piles (7x): 106-1.02k tris (average 725 tris)
– Boats (2x): 204-302 tris (average 253 tris)
– Wells (4x): 2430-5581 tris (average 4029 tris)
– Log Fence (4x): 238-502 tris (average 369 tris)
– Drinking Bottle, Bota Bags (5x): 404-528 tris (average 497 tris)
– Tree Trunks, Tables (4x): 92-694 tris (average 417 tris)
– Tool Holder (2x): 940-1.09k tris (average 1016 tris)
– Forging Tongs (4x): 224-390 tris (average 290 tris)
– Horseshoes (4x): 324-428 tris (average 366 tris)
– Open End Wrench (2x): 292 tris
– Bailers, Buckets, Quenching Troughs (6x): 334-698 tris (average 505 tris)
– Bellows (3x): 208-1.54k tris (average 676 tris)
– Feathers, Inkbottle (7x): 296-574 tris (average 411 tris)
– Candles with Candle Holder (2x): 590-680 tris (average 635 tris)
– Stone Statue (2x): 340-2731 tris (average 1536 tris)
Rocks (121x)
– Stalagmite, Stalactite, Stalagnate (26x): 124-590 tris (average 283 tris)
– Stone Columns (3x): 556-1.37k tris (average 1025 tris)
– Rocks & Rock Piles (47x): 264-1.01k tris (average 598 tris)
– Pebbles (11x): 222-716 tris (average 420 tris)
– Rocks Brown (28x): 100-818 tris (average 455 tris)
– Stone Paths (6x): 288-518 tris (average 394 tris)
Pillars & Runes (24x)
– Runes (12x): 118-254 tris (average 96 tris)
– Pillars (12x): 228-2.29k tris (average 889 tris)
FX (52x)
10 different particle effects in different variations:
– Campfire (5x)
– Candle Light (2x)
– Fire (Small, Big, Torch) (17x)
– Fog (11x)
– Glow/Sparkles (4x)
– Mystic (7x): Fire (1x), Ring (5x), Shine (1x)
– Smoke (5x)
– Stars (1x)
Polycount
The overall polygon count varies from 12 tris (Wooden Beam) to 8.54k tris (Mine Entrance), the average triangle count is 564 tris.
Texture
All meshes share the same 256×256 texture to increase performance and are ready to use for your PC/Mobile game and VR/AR experience.
Besides the standard material, 2 optional materials are included for 3D assets: A transparent material (e.g. water) and an emissive material (e.g. crystals, gems etc).
For particle effects, 5 different materials are included in the package.
Compatibility
Supports all Render Pipelines. For Universal Render Pipeline (URP) a small guide is included within the package (Read Me). The adjustment only takes a few seconds.
Pivot Points
Pivot Points adjusted to be at the bottom of the mesh (since version 2.1). Simplifies the procedural placement of objects on a terrain.
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