Stylized Caves – Free Download

By Zakume
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Free
unitypackage

Stylized cave includes a set of rooms, corridors and objects with custom shaders. 2 demo scenes is included.

My assets are also available for direct purchase: 30%cheaper price, faster support, custom work availability.

Sometimes I just gift available Unity asset store vouchers to community/subscribers! Vouchers is not for sale, reviews, or anything else, Just catch the moment of drop and use.

https://boosty.to/kumabeer

Built-in and URP is supported.

This asset contains:

Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:

Metallic(Diffuse A-channel mask)

Emissive(Additional map)+parallax feature(Diffuse A-channel mask)

Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)

Sand/snow shader

Worldspace triplanar shader with sand/snow covering feature.

More than 250 prefabs!

32 Cave parts models(rooms, corridors, objects)with lods-check technical details.

5 Chest models

3 Crystal models

8 Stone models(with lods)

13 Vegetation models(mushrooms, flowers-with lods)

24 Wooden objects(some with lods)

Textures:

Stones diffuse+normalmap(1024×1024)

Chests diffuse(5 variants)+normalmap(1024×1024)

Crystals diffuse+emissive(512×512)+normalmap(1024×1024)

Walls diffuse+ice variant+normalmap(1024×1024)

Ice diffuse(512×512)

Detail stone(+ice variant)+detain normalmap(1024×1024)

Sand diffuse(1024×1024) +Snow variant(512×512)+normalmap(1024×1024)+sand noise(128×128)

Skull diffuse+normalmap(256×256)

Vegetation diffuse(2 variants)(256×256)+emissive()2 variants)+normalmap(512×512)

Wooden objects diffuse+normalmap(1024×1024)

VFX alphas(2)(512×512)

For using URP unpack “URP shader+material(2019.4.9f1)” after import.

*All cave models and some object models have lods.

Cave LOD-levels (triangles)

Big room 01-LOD0 40896;LOD1 6869

Big room 02-LOD0 17206;LOD1 2632

Big room 03-LOD0 18939;LOD1 2323

Middle room 01-LOD0 12881;LOD1 2269

Middle room 02-LOD0 7545;LOD1 1248

Middle room 03-LOD0 13996;LOD1 2306

Middle room 04-LOD0 7840;LOD1 1355

Middle room 05-LOD0 11351;LOD1 2004

Middle room 06-LOD0 11478;LOD1 2111

Small room 01-LOD0 4041;LOD1 793

Small room 02-LOD0 3381;LOD1 557

Wall 01-LOD0 2790;LOD1 406

Wall 02-LOD0 2790;LOD1 407

Wall 03-LOD0 2790;LOD1 406

Wall 04-LOD0 1493;LOD1 212

Corridor 01-LOD0 5800;LOD1 872

Corridor 02-LOD0 5808;LOD1 873

Corridor 03-LOD0 5818;LOD1 873

Corridor 04-LOD0 5804;LOD1 872

Corridor corner 01-LOD0 5818;LOD1 873

Corridor corner 02-LOD0 5808;LOD1 872

Corridor fork 01-LOD0 11295;LOD1 1717

Corridor stair 01-LOD0 5804;LOD1 872

Stair 01-LOD0 3242;LOD1 666

Stair 02-LOD0 3242;LOD1 666

Stair 03-LOD0 3242;LOD1 666

Stair 04-LOD0 3242;LOD1 678

Column 01-LOD0 1251;LOD1 190

Upland 01-LOD0 1859;LOD1 369

Upland 02-LOD0 5784;LOD1 804

Upland 03-LOD0 5786;LOD1 792

Upland 01-LOD0 1251;LOD1 190

Upland stair 01-LOD0 696;LOD1 180

Stones LOD-levels (triangles)

Stone 01-LOD0 366;LOD1 108

Stone 02-LOD0 612;LOD1 130

Stone 03-LOD0 744;LOD1 136

Thorn 01-LOD0 174;LOD1 68

Thorn 02-LOD0 253;LOD1 86

Thorn 03-LOD0 296;LOD1 107

Stonegroup01-LOD0 4336;LOD1 794

Stonegroup02-LOD0 3552;LOD1 1284

Vegetation single polycount: 100-300tris(LOD1: 20-150 tris)

Glowing Flower Group 01-LOD0 1840;LOD1 610

Glowing Flower Group 02-LOD0 14088;LOD1 5264

Mushroom 03 Group 01-LOD0 1440;LOD1 576

Mushroom 03 Group 02-LOD0 968;LOD1 392

Mushroom 04 Group 01-LOD0 1080;LOD1 250

Mushroom 04 Group 02-LOD0 1280;LOD1 260

Wooden objects-small props: 20-2000 tris

Scaffolding path 01-LOD0 1334;LOD1 192

Scaffolding path 01-LOD0 1374;LOD1 218

Scaffolding path 02-LOD0 2600;LOD1 380

Platform 01-LOD0 2586;LOD1 252

House 01 exterior-LOD0 11175;LOD1 924

House 01 interior-9398 tris

Skull-LOD0 2034;LOD1 950

Chests polycount: 800-1200 tris

Crystals polycount: 30-700 tris

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