Simple GOAP is based on a system introduced by F.E.A.R called GOAP, it is designed to provide an intuitive, flexible and powerful Unity AI Framework for both development and debugging while maintaining optimal performances.
GOAP gives your agents the ability to make intelligent decisions without the complexity and high maintenance of a finite state machine.
The system dynamically plan a sequence of actions to satisfy a set goal against the current world states.
Documentation
Combat Demo
Important Notes
This tool is a GOAP framework simplified, currently, there are no templates and will require custom AI Actions with basic programming knowledge.
Roadmap
– Deep Planning (an action can be used more than once in a plan)
– Any object as a state value
– Coordinator Agent
– AI Templates / A big resource of common AI Actions
Support Email: [email protected]
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