Modular Dungeon: Caves – Free Download

By Zakume
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Free
unitypackage

Introducing highly detailed pack of modular dungeon pieces and various set dressing objects. With these assets you can quickly create dungeon levels.

These assets work best if you are creating a first-person dungeon crawler. Assets are highly optimized and were made using Universal Render Pipeline (URP). You can easily convert them to HDRP or built-in render pipeline if needed.

Key Features

3 Corridor and room sizes,
29 Unique dungeon pieces to create an unique cave dungeon level,
68 Additional set dressing drag & drop prefabs, from light sources, various obstacles to furniture,
Optimized colliders,
Created and compatible with Universal Render Pipeline (URP).
Included Assets

Large chamber, Medium chamber (3x), Medium corridor (3x), Medium curved corridor (2x), Medium curved and elevated corridor, Medium elevated corridor, Medium U-Turn curved and elevated corridor, Medium plug (3x), Small chamber (2x), Small corridor (2x), Small curved corridor (2x), Small curved and elevated corrido, Small U-Turn elevated corridor, Small-medium adapter (2x), Small plug (3x), Ferns (3x), Mushrooms (14x), Campfire particle, Candle flame particle, Torch flame particle, Dripstone (4x), Large stone (3x), Pillar (3x), Small stone (4x), Large roots (4x), Small roots (4x), Vines (4x), Barrel, Bookshelf, Bucket, Candle Holder, Couldron, Chair (2x), Chest, Claypot (2x), Cobweb (4x), Cooking tripod, Crate (2x), Fireplace, Lantern, Mounted torch, Sack, Pit, Standing torch, Table, Wood pile.

Tehnicalities

Textures sizes from 16×16 to 4k

Poly count from 61 to 10k (check documentation for detailed information table)

Compatibility

Made with Unity 2020 LTS but works with earlier versions,
Universal Render Pipeline (URP) supported,

Number of textures : 153

Texture dimensions: 16×16 – 4096 x 4096

Polygon count: 13 – 11k

Minimum polygon count: 13

Number of meshes/prefabs: 100 prefabs

Rigging: No

Animation count 0

Animation type list /

UV mapping: Yes

LOD information: no LODs

Types of materials and texture maps: PBR

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