MFPS Mobile is a specialized version of the popular MFPS 2.0 multiplayer first-person game template, optimized for seamless performance on mobile devices. It features a specialized mobile input control system, making it a convenient and efficient choice for developers targeting mobile platforms. With MFPS Mobile, you can save a significant amount of time and effort in comparison to developing a mobile version of the game from scratch. This template includes all of the features and systems of the original MFPS 2.0, and is optimized to provide a smooth and immersive gaming experience on mobile devices.
What is MFPS?
MFPS is an advanced multiplayer first-person shooter game template that provides a comprehensive framework to help developers kickstart the creation of their own online multiplayer FPS game. This template includes all the essential features and systems that are commonly found in multiplayer shooters, as well as a wide range of advanced options and customization capabilities. The game framework is highly polished, utilizing the latest Unity game engine technologies for optimal efficiency and performance. It features a professional UI using Unity’s UGUI, player Mecanim animations, and a wide range of options for customizing the game to your specific needs and preferences.
The template utilizes Photon PUN 2 as its network framework solution, providing three different game modes: Free for All, Team Death Match, and Capture the Flag. Additionally, the template includes four player classes that can be modified to your liking, as well as seven different weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Launcher, and Knife. The kit comes with AAA graphics-ready assets and is very easy to customize and reskin, making it accessible even for beginner developers. The built-in editor tutorials and documentation, as well as the complete source C# code, make this kit one of the most comprehensive and user-friendly online multiplayer development assets available on the market today.
Why choose MFPS?
If you’re looking for an advanced and professional multiplayer FPS template that offers a wide range of basic and advanced features at an affordable price, MFPS is your best option. The core kit comes with an extensive number of features, and many extensions and add-ons are also available to integrate and create a next-gen multiplayer FPS. While there are other game kits available, none of them compare to MFPS in terms of the number of features, both core and extensions. Some other options only focus on FPS systems and lack a proper multiplayer implementation, while others that focus on multiplayer have limited basic features and poor gameplay and UI. With MFPS, you’ll start with an 80% ready AAA game, as the template has been in development for over 7 years, and has been optimized for clean code and flawless multiplayer implementation. It has been tested by hundreds of other developers and has been used in many released games that have been played by millions of players worldwide on multiple platforms.
Some of the Features:
3 Game modes: Team Deathmatch, Free For All, and Capture of Flag, and 4 more optional: Demolition, Elimination, Cover Point, and Gun Race.
Player team system.
Shooter AI (Bots).
New Party with bots and real players, all synced over the network.
New Photon Offline Support.
Build-In Editor tutorials for Add Weapons, Add Maps, Replace Players, and Bots Models.
Team Voice chat.
Start Countdown.
Private and Public matches.
Anti-Cheat Toolkit Integration.
Player Classes, 4 kinds of players classes with different load-outs (Assault, Engineer, Support, Recon)
8 different types of weapons: Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher, and Knife.
Advanced weapon system.
Slide, Jump, Crouch, and Run player movement.
Procedural weapon movement.
Advance player synchronization with interpolation, extrapolation, and lag compensation.
Friend List.
Pre-Match Lobby.
Damage Indicator.
Lobby chat
Team selection and Auto-Team selection
Kick Votation System.
Foot IK placement.
Fire types (Auto, Single, and Semi-Automatic)
precise synchronization of bullets and positions
Fall Damage.
Player room kick
Server statistics, total players, total rooms, ping
Post-Processing Stack V2.
Health regeneration option
KillFeed Corner (WhoKilledWho)
Scoreboard
Room time limit
Items Drop System.
Ladder System
IK hand position
Headshot detection.
Bullet trail option.
Jump Platforms.
AFK detection.
Max Kill room limit
Start Loading Screen.
Asynchronous Data Loading.
weapon Fov option in playtime
Max allowed player ping to join in a room
Draw Name Above Head.
Player footstep.
Object Pooling system.
Graphic menu settings
Multiplayer in-room chat
Smooth weapon Movements when is running
Weapon pick up the system over a network
Throw gun after death
Ammo and medic kit throwing
Kill Camera.
Network stats.
Teammate health bar UI.
UGUI Crosshair
Advance Heat look with IK support
Animated Hit marker
Spawn hand effect indicator
Friendly fire options
Switch team in mid-room
Push-to-talk or auto voice detection.
AAA Graphic
Graphic menu settings
High performance.
Build-In Editor Documentation.
Full C# clean code
Available Add-ons
-Mobile Controller.
-Third-person view.
-Multiplayer vehicle.
-Login System.
-Shop System.
-Level System.
-Clan System.
-Kill Streaks.
-Localization.
-MiniMap
-Class Customization.
-Weapon Customization.
-Kill Streak Notifier
-Player Selector.
-Input Manager.
-Unity IAP for Shop System.
-Weapon Pack #1.
-Compass Bar.
-Cover Point (GameMode).
-Bomb Defuse (GameMode).
-Gun Race (GameMode).
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