Update Version 2.0 is now here!
Here’s what’s new in 2.0:
– 177 New prefabs included! – 66 new castle pieces
– 5 special buildings (2 Barracks, 2 Chapels, and a Castle Keep)
– 3 more crate and barrel prefabs
– 12 fences
– 13 maps, scrolls, paper items
– 23 religious items for the chapels (benches, incense holders and sticks, podiums, etc )
– 12 fancier style chairs and tables
– 11 throne room props (king and queens chair, sconces, chandeliers)
– 3 chests
– 5 more houses
– 16 cliff prefabs (2 different variants)
– 8 new trees and bushes
– 1 extended demo scene of the Village cove, with a hidden keep in the mountains
– 1 New demo scene for Version 2.0
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This is a new pack, featuring new models, separate from my others.
Mega Pack means a large collection of modular pieces and props for vast scene creations!
I have included a public demo scene for all to try before you buy! Join my discord, and head over to the tab called #demo-scenes, and you’ll find a .zip file to download and play!
For more questions and or to play the demo, Please visit my Discord
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FEATURES:
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TEXTURE STYLE:
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– 2048 res textures.
– Overall style is a stylized realistic mix, great for medium to high quality games. Which fits well with either stylized or PBR type looks!
– Since im not a custom Shader artist by trade, most materials are standard materials. There is a water plane included, which is not animated. But instead just a simple plain with a texture for example purposes.
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PIPELINES:
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– This package was built using the standard built-in pipeline.
– There is one material type, which will not convert easily to an external pipeline, which is my leaves material. In my pack: Stylized Trees and Foliage , there is a URP Shader which i have made, and the trees included in this pack, are using the same style and texturing pattern as those trees!
– With that said, all other materials are using Unity’s standard material, which can easily convert to URP or HDRP with just a few clicks!
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TRIS and LODS:
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Tris counts range as follows:
– Small props, and furnishing = average from 12 tris – 2,500 tris, with LODS included
– Trees = around average of 6,000 – 8,000 tris at LOD 0 with multiple stages of LODs.
– Houses (With full interiors) = Prebuilt, full sized houses, can range anywhere from 18,000 tris – 30,000 tris on average.
– This package is less modular compared to my other packs, but with houses and other structures being prebuilt for you, this pack is great on draw calls, and carefully optimized.
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SCENERY:
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– There are a fair amount of props and nature prefabs to place in your scenes.
– Nature items ranging from small to huge trees, rocks and grouped rocks, ranging from small pebbles to larger boulders, bushes and flowers, and 1 grass and 1 yellow flower texture to paint detail onto your terrain scene!
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HOW MUCH IS INCLUDED IN VERSION 1:
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329 prefabs included!
– 5 barns and sheds
– 15 castle sample prefabs
– 12 barrels and crate prefabs
– 21 docks pieces
– 38 gates prefabs
– 9 gravestones
– 5 house awnings
– 30 pre-built houses (with full interiors)
– 4 candles
– 3 lanterns
– 18 various coins and coin piles
– 1 bulletin board
– 2 cart wheels
– 15 pumpkin prefabs
– 17 flower prefabs
– 14 rocks and boulder groups
– 24 trees, bushes and ivy
– 4 exterior benches
– 12 pottery vase prefabs
– 4 beds
– 18 book variants
– 28 bottles and jars variants
– 17 dressers and shelves
– 11 plates and cups
– 2 chimneys
– 11 walls paintings with frames
– 10 tables and chairs
– 2 filled demo scenes, one large, and one small.
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POST PROCESSINGS:
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– All screenshots, video, and public playable demo scenes are using Unity’s post processing!
Since post processing is not included by default, once you have downloaded from Unity’s package manager: To replicate what i have done, this is what i have set up to give your scenes a similar look:
Post Processing used = Color Grading set to “ACES” (and tweaked to lighten it up a bit, as aces can be a bit too dark sometimes), AO, some auto exposure for enhancing darker areas, light bloom, light vignette.
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