Project is back and now better than ever.
Complete rework of Player and Shooter AI with the new generic character controller structure
– Physics based Locomotion System without root motion
– Modern Cover System
– Generic Gear System, gears are controlling the characters
– Weapon and Throwable Gear Systems
– Inventory System
– Modern In Game HUD and Player Menu
– Complete Goal Oriented Action Planning system
– Various Character Control Systems
– Intense Shooter AI v1.3
C# code
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