HYPEPOLY – Isometric Tiles Standart is a huge asset of 3D tiles and environment objects. The genereator which included in asset will help you create beautiful maps quickly and easily!
HYPEPOLY – Isometric Tiles Standart include:
-Tiles Map Generator
-Environment objects (Barrel, Bonfire, Box, Box v2, Wooden Bridge, Wooden Bridge v2, Wooden Bridge v3, Stone Bridge, Canopy, Different Pennants, Chest, Coin, Coin Detailed, Dungeon Entrance, Fence, Fence v2, Fence v3, Gem, Gem Detailed, Lamp Post, Magic Stone, Nameplate, Nameplate v2, Portal, Portal v2, Stones Ladder, Stones Ladder v2, Stones Ladder v3, Tower v1, Tower v2, Wooden Ladder)
-Demo scene
-Demo scene with generator
-4 different materials with different texture
-100 prefabs of tiles without filling
-100 prefabs of tiles with filling
-10 prefabs of bottom parts of tile
-10 prefabs of top parts of tile
-5 prefabs of decor parts of tile
-30 prefabs of big stones
-30 prefabs of small stones
-18 prefabs of trees
-12 prefabs of branchs
-3 prefabs of logs
-3 prefabs of stumps
-6 prefabs of stone ground tiles
-5 prefabs of modular roads
-21 prefabs of grass
-9 prefabs of bushes
*On screenshots and video we use a Unity Post Processing profiles, which doesn’t include in asset, but you can do it by yourself in few minutes. And in presentations we use a FOG shader, which doesn’t include to.
All meshes has a 1 material, so you can combine meshes to reduce your draw calls in project. Tiles separated by 3 parts, so you can effective use occlusion culling to improve performance of project.
-4 textures with color palette (256×256 .png)
-50-4200 tris per Mesh
~400 tris per top part of tile
~500 tris per bot part of tile
-203 unique meshes
~420 prefabs
Models has a UV map for palette textures which included.
LODs absent.
Standart materials with albedo texture.
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