This is a set of lovingly hand-painted 2D terrain hex tiles suitable for an RPG overworld, a strategy game, or boardgame-like visuals.
Includes
– 13 biomes x 4 variations = 52 tiles total
– painted at 256×384 pixels so that trees, hills, and mountains can overlap the tiles behind
– 47 alpha-background decor objects like trees, rocks, and grass
– an example scene which uses Unity’s Tilemap feature
Terrain types:
– grassy plains
– forest
– water
– desert dunes
– marshland
– snow-capped mountains
– hills
– dirt
– woodland
– highland
– shrubland
– base (generic empty tiles)
– void (stars)
Contains 52 256×384 pixel terrain hexagon sprites and 47 transparent terrain decor object sprites of various sizes (trees, rocks, mountains, etc.).
An example scene using Unity’s Tilemap feature is provided, though this is not required to implement these assets – they’re very simple 2D sprites.
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