A giant ring gate in 4 different levels of deterioration.
Texture Size: 4096×4096
Mesh Complexities:
Damage Level 0: [1616 verts, 1600 tris]
Damage Level 1: [2100 verts, 1922 tris]
Damage Level 2: [3025 verts, 2516 tris]
Damage Level 3: [1671 verts, 1378 tris]
Each prefab has a PBR material with an albedo, metallic-smoothness, normal, detail normal, and emissive map.
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