This package contains the model of a Campfire with realistic PBR materials.
Fireplace presented in two conditions: burning and not burning. You able to switch material when fire starts.
Package components:
Twelve meshes:
Ash – 40 tris,
Firewood1 – 74 tris,
Firewood2 – 56 tris,
Firewood3 – 38 tris,
Firewood4 – 84 tris,
Firewood5 – 50 tris,
Firewood6 – 146 tris,
Armature – 172 tris,
Fork1 – 118 tris,
Fork2 – 126 tris,
Pot – 1716 tris,
Water – 100 tris.
Nine textures 2048×2048 TGA:
– 3 Albedo Maps
– 3 Normal Maps
– 2 Metallic-Smoothness Maps
– 1 Emission Map
For presentation was used ‘Fire’ from Standard Assets. The particle system is not included.
No installation is required. Just import the package, grab a necessary prefabs, and use it in your game.
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