With this kit you can build your Shoot ’em up game without write a line of code.
Official discussion
DEMO
Features:
– mobile and desktop controls
– don’t need programming experience
– timer mode
– true scrolling that can also rotate, change direction and speed
– primary fire modes: autofire or charge shot
– incremental primary fire power
– secondary weapons (consumes energy):
* Laser
* auto-targeting missiles
* force field
* melee attack
– Bonuses:
* live
* energy
* change secondary weapon
* increment primary fire
– enemies:
* proximity mine and timer mine
* ground units
* turrets: fixed, rotating, moving, auto aiming (can shot laser or machine gun like)
* obstacles destructible or indestructible
* chain ships emitters following a path (with emitter manager to time-coordinate them)
* BOSS with multiple destructible elements and different tactics
Note for Unity versions before 2019: In order to enable the fancy visual effect, you need to use the Post Processing Stack (FREE)
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